The 3D Repo Unreal Plugin provides you with a convenient way to dynamically load BIM models from the cloud straight to your custom Unreal App. Here are some useful articles to get you started in connecting 3D Repo to the Unreal Engine:

  • Initial Setup
    To get started with the plugin head over to our Initial Setup article
  • Loading Models
    To load models in the Unreal Engine follow the steps in our Load a model article
  • Converting a model to local asset
    See the Converting to Static Types part of our Using the plugin in a new project article
  • Selecting and Highlighting
    The sample project demonstrates how to select an object with the mouse, highlight it (change its colour) and look up its name using the Web APIs.
    See the Developer Notes section for more details on how this is implemented
  • Packaging the Plugin
    Head over to the Packaging the Plugin section of the Load a model article
  • Creating a new Project
    Head over to the Using the plugin in a new project article



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